Annotation system based on Grease Pencil in Blender to annotate TSUs for restoration, surface characterization, and working-unit analysis. Creates pencil-based annotations directly on 3D surfaces. Impacts core language (yEd palette already created), EMtools add-on, and s3Dgraphy (JSON config rules are part of the formal language).
1.6
Basilica
yEd palette node already defined. Moved to EM 1.6.